Saturday, May 21, 2011

Battlefield: Bad Company 2



Battlefield: Bad Company 2  is the ninth installment in the Battlefield series, and was developed by DICEThe game was published by Electronic Arts for the PlayStation 3, Xbox 360, and Microsoft Windows. Battlefield: Bad Company 2 was announced at one of EA's earnings conferences, and was showcased at E3 2009. It was released worldwide in March 2010. The game is a direct sequel to Battlefield: Bad Company, though it does not continue the story of the original Bad Company, instead creating a new storyline.


Here is a tribute video I made that looks at Battlefield: Bad Company 2, and leads into a look into Battlefield 3, due out this November. Enjoy!
The following is why I LOVE this game.


Singleplayer
     The story, while not very creative or ground-breaking, was enough to make me want to play through it rather quickly. The campaign had a lot of items to collect throughout each mission, such as guns and hidden coms boxes, which motivated me to play through multiple times to be able to collect everything available. While I had to go back and search for the different collectibles, it was surprisingly enjoyable. The main 4 characters in the game were funny and full of witty banter, and the game itself was pretty action-packed. The missions have you playing through jungles, rivers, snow-barren towns, and war-ravaged cities. 


Multiplayer


     The mutiplayer is where it is at in this game. I have, as of this writing, put in just over 400 hours of play-time into just this aspect of the game! While it may sound like a lot, it is haha. The reason I enjoy Bad Company 2's multiplayer over pretty much any other shooter out there at the moment is it's squad-based gameplay. In other shooter games, the focus is on you alone. When you die, you spawn back at the designated spawn point, run in mostly alone, and do what you want. In Bad Company 2, it's a bit of a different story.
     A "squad" consists of a maximum of 4 players. You can be a squad just yourself, or you can group up with up to 3 other players. What's so great about squads is that you become a mini "team" that can work and spawn together. What this means is that as a squad, you move into a base, and as long as at least 1 person is still alive, the rest of the squad can die and spawn on the remaining player. This doesn't sound like much, but just this aspect of the game adds so much strategy and interesting gameplay moments to each battle, and makes each battle different.
    Another aspect of the multiplayer that makes it great is that you can change your loadout quite extensively each time you die. For example, if you were running around with your squad as an engineer (you have a rocket launcher and a short-range uzi let's say) and a certain sniper keeps picking your squad off. When you die, you can become a sniper, equip yourself with a long-barreled M95 sniper rifle with a 12X's scope and a motion-sensor ball, spawn by your squad, and take out the sniper. When you choose your loadout, this is what you can choose from...


* To see my stats for everything in the game Check here
There are many vehicles to play with in the multiplayer. You can pilot T90 tanks and fully-armed Apache helicopters all the way down to four-wheelers. You can get into a UAV, which is a remote-control helicopter that calls in a "hellfire" missile, which dominates pretty much anything you shoot at. The vehicles can make or break a game, and having the skill and knowledge to destroy a vehicle is just as important as being able to use them offensively. The vehicles feel very balanced for the most part, apart from a few players exploiting certain things that potential to ruin the match for everyone they are playing against. 
There are many game modes to play in the multiplayer, but the one that I played significantly the most was the RUSH mode. This mode pitted 2 teams of players against each other. One team was tasked with defending a series of coms station boxes, while the other team was tasked with attacking Attacking consisted of pushing forward into the enemy's base, setting a bomb on the com station box, and defending it for roughly 15 seconds until it blew up. The defenders are able to "disarm" the bombs set by the attackers relatively quickly, so it is not only important to get into the enemy base, but to stay in and defend the bomb you set. 
Well, this is a rough overview of the things that make me love this game. The levels are varied, the graphics are great, and the sound is FANTASTIC. This game possibly has the best sound-design I have ever seen in a game before. If you haven't played this game yet, PLAY IT. Find yourself a small group of friends, squad up, and get ready to get addicted! I'll be playing this game until the next Battlefield game, BATTLEFIELD 3, which comes out this November. 



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